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Copy file name to clipboardExpand all lines: api/release/sprites.md
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# Sprite sequences
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This documentation is aimed at modders and has been automatically generated for version `20250715` of OpenHV. Please do not edit it directly, but instead add new `[Desc("String")]` tags to the source code.
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This documentation is aimed at modders and has been automatically generated for version `20250725` of OpenHV. Please do not edit it directly, but instead add new `[Desc("String")]` tags to the source code.
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Listed below are all sprite sequence types with their properties and their default values plus developer commentary.
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Related types with their possible values are listed [at the bottom](#related-value-types-enums).
Copy file name to clipboardExpand all lines: api/release/traits.md
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# Traits
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This documentation is aimed at modders and has been automatically generated for version `20250715` of OpenHV. Please do not edit it directly, but instead add new `[Desc("String")]` tags to the source code.
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This documentation is aimed at modders and has been automatically generated for version `20250725` of OpenHV. Please do not edit it directly, but instead add new `[Desc("String")]` tags to the source code.
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Listed below are all traits with their properties and their default values plus developer commentary.
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Related types with their possible values are listed [at the bottom](#related-value-types-enums).
Copy file name to clipboardExpand all lines: api/release/weapons.md
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# Weapons
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This documentation is aimed at modders and has been automatically generated for version `20250715` of OpenHV. Please do not edit it directly, but instead add new `[Desc("String")]` tags to the source code.
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This documentation is aimed at modders and has been automatically generated for version `20250725` of OpenHV. Please do not edit it directly, but instead add new `[Desc("String")]` tags to the source code.
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Listed below are a template for weapon definitions and the types it can use (warheads and projectiles) with default values and developer commentary.
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Related types with their possible values are listed [at the bottom](#related-value-types-enums).
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