Commit c2037e8
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Add alwaysRecalculateTextureHashes option for games that dynamically update textures
This option can help in games that dynamically update existing textures.
Remix normally does not update the hash after texture creation which can lead to issues with texture replacements or texture tagging.1 parent cda9f2e commit c2037e8
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3 files changed
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lines changed- src
- d3d9
- dxvk
- imgui
- rtx_render
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