Skip to content

Commit 31c333b

Browse files
committed
Merge branch 'master' of github.com:NASA-AMMOS/3DTilesRendererJS
2 parents 7a44f0c + eb31de5 commit 31c333b

File tree

1 file changed

+4
-3
lines changed

1 file changed

+4
-3
lines changed

TESTCASES.md

Lines changed: 4 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -159,13 +159,13 @@ Verify only tiles in view of both cameras frustums are displayed in the third pe
159159

160160
Verify the hit marker is on the point under the mouse and that the normal lines up with the surface.
161161

162-
## Verify that raycasting works as expected with maxDepth = 0
162+
## Verify that raycasting works as expected with just root
163163

164164
#### steps
165165

166166
1. Open the kitchen sink example.
167167
1. Enable raycasting.
168-
1. Set max depth option to 0.
168+
1. Set max depth option to 1.
169169
1. Hover over the surface of the terrain.
170170
1. Repeat with firstHitOnly = false.
171171

@@ -216,7 +216,7 @@ Verify that an error is logged stating that the tileset could not be found just
216216

217217
#### steps
218218

219-
1. Open the kitchen sink example with the no root content tileset by navigating [here](https://nasa-ammos.github.io/3DTilesRendererJS/example/bundle/#../data/tileset-no-root-content.json).
219+
1. Open the kitchen sink example with the no root content tileset by navigating [here](https://nasa-ammos.github.io/3DTilesRendererJS/example/bundle/#../data/tileset-broken-root-content.json).
220220
1. Set the error threshold as high as it goes.
221221
1. Click rebuild.
222222

@@ -268,6 +268,7 @@ Verify no errors are logged.
268268
1. Click "rebuild".
269269
1. Wait for the tileset to completely load.
270270
1. Switch to "DEFAULT" display.
271+
1. Click "rebuild".
271272

272273
#### expected
273274

0 commit comments

Comments
 (0)