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Update load order after run docs
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docs/Master-Overflow-Settings.md

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@@ -59,5 +59,25 @@ If you must use older patchers (< v0.36.0) alongside newer ones:
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3. **Place heavy patchers last**: Patchers that add many masters should come after old patchers
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4. This ensures old patchers run before split files are created
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---
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## Update Load Order After Run
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When split files are created, your `Plugins.txt` needs to be updated to include the new split files so that the game and other tools recognize them. This setting automates that process.
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**Default:** ON (enabled by default)
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After a successful run, Synthesis will update `Plugins.txt` to reflect the current set of output files:
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- **Adds** any new split files (e.g., `Patch_2.esp`, `Patch_3.esp`) that were created
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- **Removes** old split file entries that are no longer produced
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- **Preserves** the original position and enabled/disabled state of the base mod in the load order
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- New entries are inserted adjacent to the base mod entry so that split files remain consecutive
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### When to Disable
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You may want to turn this off if you manage your `Plugins.txt` manually or through another tool and don't want Synthesis modifying it.
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!!! note
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This setting only takes effect when **Split Files if Max Masters Exceeded** is also enabled.
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## Location in Settings
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This setting is found in the Profile settings under **Master Overflow Settings**, located near the FormID Persistence settings.
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These settings are found in the Profile settings under **Master Overflow Settings**, located near the FormID Persistence settings.

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