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<!DOCTYPE HTML>
<html>
<head>
<title>Marvellous Soft </title>
<link rel="stylesheet" href="common.css">
<link href="https://fonts.googleapis.com/css?family=Montserrat" rel="stylesheet">
<link rel="icon" href="./assets/images/icon.ico">
</head>
<body>
<div class="header">
<img src="./assets/images/banner.png" alt="logo" id="banner">
<img src="./assets/images/dialog.png" alt="marvellous" id="dialog">
<a href="https://discord.gg/vDT8F4gGZE" target=”_blank”><img src="./assets/images/discord-logo-black.png"
alt="discord" id="discord"></a>
</div>
<br><br>
<nav id="menu">
<ul>
<li id="cur"> <a href="./games.html">Games</a> </li>
<li> <a href="./about.html">About us</a> </li>
<li> <a href="./team.html">Team</a> </li>
</ul>
</nav>
<br><br>
<div class="main">
<h1>Full games:</h1>
<!-- Liquidum -->
<table>
<tr>
<td class="team">
<a href="https://store.steampowered.com/app/2716690/Liquidum?utm_source=homepage"><img
src="assets/images/covers/liquidum/liquidum.jpg" style="width:350px"></a>
</td>
<td></td>
<td>
<p>
<strong>"One of the most interesting puzzles I've ever seen, the complexity of these simple
mechanics left me astounded."</strong><br>
- Garry Kosparov
</p>
<p>
<strong>"The game is wet and watery and I felt right at home!"</strong><br>
- Michael Felps
</p>
</td>
</tr>
</table>
<!-- Marvellous Inc. -->
<table>
<tr>
<td class="team">
<a href="https://store.steampowered.com/app/827940/Marvellous_Inc?utm_source=homepage"><img
src="assets/images/covers/marvellous/marvellous.png" style="width:350px"></a>
</td>
<td></td>
<td>
<p>
<strong>"A game to surpass Metal Gear!"</strong><br>
- Hideo Kajima
</p>
<p>
<strong>"I didn't think it was possible to have such realist code with such realistic lore. The
ending took me by surprise and I still don't know if I can deal with the consequences of my
choices."</strong><br>
- Mark Zackerburg
</p>
</td>
</tr>
</table>
<!-- functional -->
<table>
<tr>
<td class="team">
<a href="https://store.steampowered.com/app/1636730/functional?utm_source=homepage"><img
src="assets/images/covers/functional/functional.png" style="width:350px"></a>
</td>
<td></td>
<td>
<p>
<strong>"The simple terminal aesthethics were very soothing to me, and the game guided me
in a strange journey through mathematics and problem-solving that inspired me to build my
own computers."</strong><br>
- Lunus Torvalds
</p>
<p>
<strong>"At first, it felt like the functions were laughing <i>at me</i>. Now I know they have
been laughing <i>with me</i> all along"</strong><br>
- Paul Erdüs
</p>
</td>
</tr>
</table>
</br></br></br></br>
<h1>Game Jams:</h1>
<!-- Naomi -->
<table>
<tr>
<td class="team">
<a href="https://globalgamejam.org/2014/games/naomi"><img src="assets/images/covers/naomi/naomi.png"
style="width:350px"></a>
</td>
<td></td>
<td>
<p>
<strong>"A true orgasmic experience at every phase. 8/10."</strong><br>
- Gamespat
</p>
<p>
<strong>"I cried of joy. 9/10."</strong><br>
- IGM
</p>
</td>
</tr>
</table>
<br><br><br><br>
<!-- PsyChO: The Ball - Let's wait for the new version
<table>
<tr>
<td class="team">
<a href="https://github.com/uspgamedev/Project-Telos"><img
src="assets/images/covers/psycho/psycho.png" style="width:350px"></a>
</td>
<td></td>
<td>
<p>
<strong>"On my first playthrough, little did I know that my fingers would start bleeding right
after I completed the game. The story was compelling and made me cry in the end... I don't
cry easily. 10/10."</strong><br>
- Tim Schafer
</p>
<p>
<strong>"At first I had my doubts, but now, after all this inspiration... Half-Life 3
confirmed!"</strong><br>
- Gabe Newell right after playing PsyChObALL
</p>
</td>
</tr>
</table>
<br><br> -->
</div>
</body>
</html>