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Description
Summary
The error appears to be the same as in #7032, but despite that one being fixed, this one is not, indicating a different cause.
Operating system
Linux
Steps to reproduce
- Go to thegenerationofdanger.com
- Wait for the Unity logo to appear then disappear
- Observe the log, and lack of further content loading
Expected behavior
We'd get into the game.
Actual behavior
That does not happen.
URL for a reduced test case
thegenerationofdanger.com
HTML/SVG/etc. source for a reduced test case
N/ALog output and (if possible) backtrace
ninja: Entering directory `/home/conputer/other-dev/ladybird/20250807210822/ladybird/Build/release'
ninja: no work to do.
14568.099 WebContent(25861): (js log) "Loading player data from data.unity3d\n"
14568.110 WebContent(25861): (js log) "Initialize engine version: 2020.3.30f1 (1fb1bf06830e)\n"
14568.111 WebContent(25861): (js log) "Creating WebGL 2.0 context."
14568.116 WebContent(25861): (js log) "Renderer: ANGLE (AMD, AMD Radeon RX 7800 XT (radeonsi navi32 LLVM 20.1.2 DRM 3.57 6.8.0-88-generic), OpenGL ES 3.2)\n"
14568.116 WebContent(25861): (js log) "Vendor: Google Inc. (AMD)\n"
14568.116 WebContent(25861): (js log) "Version: OpenGL ES 3.0 (OpenGL ES 3.0.0 (ANGLE 2.1.7258 git hash: 79ac1a8cd767))\n"
14568.116 WebContent(25861): (js log) "GLES: 3\n"
14568.116 WebContent(25861): (js log) " EXT_texture_filter_anisotropic GL_EXT_texture_filter_anisotropic OES_texture_float_linear GL_OES_texture_float_linear WEBGL_compressed_texture_s3tc GL_WEBGL_compressed_texture_s3tc WEBGL_debug_renderer_info GL_WEBGL_debug_renderer_info WEBGL_debug_shaders GL_WEBGL_debug_shaders WEBGL_lose_context GL_WEBGL_lose_context EXT_clip_control GL_EXT_clip_control EXT_color_buffer_float GL_EXT_color_buffer_float EXT_color_buffer_half_float GL_EXT_color_buffer_half_float EXT_conservative_depth GL_EXT_conservative_depth EXT_depth_clamp GL_EXT_depth_clamp EXT_disjoint_timer_query_webgl2 GL_EXT_disjoint_timer_query_webgl2 EXT_float_blend GL_EXT_float_blend EXT_polygon_offset_clamp GL_EXT_polygon_offset_clamp EXT_render_snorm GL_EXT_render_snorm EXT_texture_compression_bptc GL_EXT_texture_compression_bptc EXT_texture_compression_rgtc GL_EXT_texture_compression_rgtc EXT_texture_mirror_clamp_to_edge GL_EXT_texture_mirror_clamp_to_edge EXT_texture_norm16 GL_EXT_texture_norm16 KHR_parallel_shader_compile GL_KHR_parallel_shade\n"
14568.116 WebContent(25861): (js log) "r_compile NV_shader_noperspective_interpolation GL_NV_shader_noperspective_interpolation OES_draw_buffers_indexed GL_OES_draw_buffers_indexed OES_sample_variables GL_OES_sample_variables OES_shader_multisample_interpolation GL_OES_shader_multisample_interpolation WEBGL_blend_func_extended GL_WEBGL_blend_func_extended WEBGL_clip_cull_distance GL_WEBGL_clip_cull_distance WEBGL_compressed_texture_etc GL_WEBGL_compressed_texture_etc WEBGL_compressed_texture_etc1 GL_WEBGL_compressed_texture_etc1 WEBGL_compressed_texture_s3tc_srgb GL_WEBGL_compressed_texture_s3tc_srgb WEBGL_multi_draw GL_WEBGL_multi_draw WEBGL_stencil_texturing GL_WEBGL_stencil_texturing\n"
14568.118 WebContent(25861): (js log) "OPENGL LOG: Creating OpenGL ES 3.0 graphics device ; Context level <OpenGL ES 3.0> ; Context handle 24145032\n"
14569.669 WebContent(25861): (js log) "Input Manager initialize...\n"
14570.342 WebContent(25861): (js log) "UnloadTime: 5.600001 ms\n"
14570.485 WebContent(25861): FIXME: Implement AudioParam::set_value_at_time
14570.485 WebContent(25861): FIXME: Implement AudioParam::set_value_at_time
14570.485 WebContent(25861): FIXME: Implement AudioParam::set_value_at_time
14570.485 WebContent(25861): FIXME: Implement AudioParam::set_value_at_time
14570.485 WebContent(25861): FIXME: Implement AudioParam::set_value_at_time
14570.485 WebContent(25861): FIXME: Implement AudioParam::set_value_at_time
14570.485 WebContent(25861): FIXME: Implement AudioParam::set_value_at_time
14570.485 WebContent(25861): FIXME: Implement AudioParam::set_value_at_time
14570.485 WebContent(25861): FIXME: Implement AudioParam::set_value_at_time
14570.851 WebContent(25861): (js log) "[UnityCache] 'https://thegenerationofdanger.com/Build/TallahGame.data' successfully downloaded and stored in the indexedDB cache"
14570.900 WebContent(25861): (js log) "warning: 2 FS.syncfs operations in flight at once, probably just doing extra work"
14573.237 WebContent(25861): (js error) "NullReferenceException: Object reference not set to an instance of an object.\n\n\n"
14573.250 WebContent(25861): (js error) "exception thrown: RuntimeError: Wasm execution trapped (WIP): Memory access out of bounds,RuntimeError: Wasm execution trapped (WIP): Memory access out of bounds\n at dynCall_viiii\n at <unknown>\n at https://thegenerationofdanger.com/Build/TallahGame.framework.js:2:468918\n at invoke_viiii (https://thegenerationofdanger.com/Build/TallahGame.framework.js:2:357241)\n at dynCall_iiiii\n at <unknown>\n at https://thegenerationofdanger.com/Build/TallahGame.framework.js:2:455142\n at invoke_iiiii (https://thegenerationofdanger.com/Build/TallahGame.framework.js:2:331706)\n at dynCall_v\n at <unknown>\n at https://thegenerationofdanger.com/Build/TallahGame.framework.js:2:462736\n at browserIterationFunc (https://thegenerationofdanger.com/Build/TallahGame.framework.js:2:171882)\n at runIter (https://thegenerationofdanger.com/Build/TallahGame.framework.js:2:174947)\n at Browser_mainLoop_runner (https://thegenerationofdanger.com/Build/TallahGame.framework.js:2:173412)\n"
14573.250 WebContent(25861): Unhandled JavaScript exception: [RuntimeError] Wasm execution trapped (WIP): Memory access out of bounds
14573.250 WebContent(25861): at dynCall_viiii
at <unknown>
at https://thegenerationofdanger.com/Build/TallahGame.framework.js:2:468918
at invoke_viiii (https://thegenerationofdanger.com/Build/TallahGame.framework.js:2:357241)
at dynCall_iiiii
at <unknown>
at https://thegenerationofdanger.com/Build/TallahGame.framework.js:2:455142
at invoke_iiiii (https://thegenerationofdanger.com/Build/TallahGame.framework.js:2:331706)
at dynCall_v
at <unknown>
at https://thegenerationofdanger.com/Build/TallahGame.framework.js:2:462736
at browserIterationFunc (https://thegenerationofdanger.com/Build/TallahGame.framework.js:2:171882)
at runIter (https://thegenerationofdanger.com/Build/TallahGame.framework.js:2:174947)
at Browser_mainLoop_runner (https://thegenerationofdanger.com/Build/TallahGame.framework.js:2:173412)
14573.827 WebContent(25861): (js error) "An abnormal situation has occurred: the PlayerLoop internal function has been called recursively. Please contact Customer Support with a sample project so that we can reproduce the problem and troubleshoot it.\n"
14574.827 WebContent(25861): (js error) "An abnormal situation has occurred: the PlayerLoop internal function has been called recursively. Please contact Customer Support with a sample project so that we can reproduce the problem and troubleshoot it.\n"
14575.827 WebContent(25861): (js error) "An abnormal situation has occurred: the PlayerLoop internal function has been called recursively. Please contact Customer Support with a sample project so that we can reproduce the problem and troubleshoot it.\n"
14576.827 WebContent(25861): (js error) "An abnormal situation has occurred: the PlayerLoop internal function has been called recursively. Please contact Customer Support with a sample project so that we can reproduce the problem and troubleshoot it.\n"
14577.826 WebContent(25861): (js error) "An abnormal situation has occurred: the PlayerLoop internal function has been called recursively. Please contact Customer Support with a sample project so that we can reproduce the problem and troubleshoot it.\n"
14578.827 WebContent(25861): (js error) "An abnormal situation has occurred: the PlayerLoop internal function has been called recursively. Please contact Customer Support with a sample project so that we can reproduce the problem and troubleshoot it.\n"
14579.826 WebContent(25861): (js error) "An abnormal situation has occurred: the PlayerLoop internal function has been called recursively. Please contact Customer Support with a sample project so that we can reproduce the problem and troubleshoot it.\n"Screenshots or screen recordings
Build flags or config settings
No response
Contribute a patch?
- I’ll contribute a patch for this myself.
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