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DebugCommand.java
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package com.eternalcode.parcellockers.command.debug;
import com.eternalcode.parcellockers.content.repository.ParcelContentRepository;
import com.eternalcode.parcellockers.itemstorage.repository.ItemStorageRepository;
import com.eternalcode.parcellockers.locker.repository.LockerRepository;
import com.eternalcode.parcellockers.notification.NotificationAnnouncer;
import com.eternalcode.parcellockers.parcel.repository.ParcelRepository;
import dev.rollczi.litecommands.annotations.argument.Arg;
import dev.rollczi.litecommands.annotations.command.Command;
import dev.rollczi.litecommands.annotations.context.Context;
import dev.rollczi.litecommands.annotations.execute.Execute;
import dev.rollczi.litecommands.annotations.permission.Permission;
import org.bukkit.Material;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import java.util.Arrays;
import java.util.List;
import java.util.Random;
import java.util.concurrent.ThreadLocalRandom;
@Command(name = "parcel debug")
@Permission("parcellockers.debug")
public class DebugCommand {
private final ParcelRepository parcelRepository;
private final LockerRepository lockerRepository;
private final ItemStorageRepository itemStorageRepository;
private final ParcelContentRepository contentRepository;
private final NotificationAnnouncer announcer;
public DebugCommand(ParcelRepository parcelRepository, LockerRepository lockerRepository, ItemStorageRepository itemStorageRepository, ParcelContentRepository contentRepository, NotificationAnnouncer announcer) {
this.parcelRepository = parcelRepository;
this.lockerRepository = lockerRepository;
this.itemStorageRepository = itemStorageRepository;
this.contentRepository = contentRepository;
this.announcer = announcer;
}
@Execute(name = "deleteparcels")
void deleteParcels(@Context CommandSender sender) {
this.parcelRepository.removeAll().exceptionally(throwable -> {
this.announcer.sendMessage(sender, "&4Failed to delete parcels");
return null;
}).thenRun(() -> this.announcer.sendMessage(sender, "&cParcels deleted"));
}
@Execute(name = "deletelockers")
void deleteLockers(@Context CommandSender sender) {
this.lockerRepository.removeAll().exceptionally(throwable -> {
this.announcer.sendMessage(sender, "&4Failed to delete lockers");
return null;
}).thenRun(() -> this.announcer.sendMessage(sender, "&cLockers deleted"));
}
@Execute(name = "deleteitemstorages")
void deleteItemStorages(@Context CommandSender sender) {
this.itemStorageRepository.removeAll().exceptionally(throwable -> {
this.announcer.sendMessage(sender, "&4Failed to delete item storages");
return null;
}).thenRun(() -> this.announcer.sendMessage(sender, "&cItem storages deleted"));
}
@Execute(name = "deleteparcelcontents")
void deleteParcelContents(@Context CommandSender sender) {
this.contentRepository.removeAll().exceptionally(throwable -> {
this.announcer.sendMessage(sender, "&4Failed to delete parcel contents");
return null;
}).thenRun(() -> this.announcer.sendMessage(sender, "&cParcel contents deleted"));
}
@Execute(name = "deleteall")
void deleteAll(@Context CommandSender sender) {
this.deleteItemStorages(sender);
this.deleteLockers(sender);
this.deleteParcels(sender);
this.deleteParcelContents(sender);
}
@Execute(name = "getrandomitem")
void getRandomItem(@Context Player player, @Arg int stacks) {
if (stacks <= 0 || stacks > 36) {
this.announcer.sendMessage(player, "&cPlease request between 1 and 36 stacks");
return;
}
List<Material> itemMaterials = Arrays.stream(Material.values()).filter(Material::isItem).toList();
if (itemMaterials.isEmpty()) {
this.announcer.sendMessage(player, "&cNo valid items found.");
return;
}
// Faster solution than Random#nextInt
Random random = ThreadLocalRandom.current();
for (int i = 0; i < stacks; i++) {
Material randomMaterial = itemMaterials.get(random.nextInt(itemMaterials.size()));
int randomAmount = Math.min(random.nextInt(64) + 1, randomMaterial.getMaxStackSize());
ItemStack itemStack = new ItemStack(randomMaterial, randomAmount);
player.getInventory().addItem(itemStack);
}
}
}