Both the linux/android x86 and x86_64 asm blocks are implemented in a macro to allow using a different offset for fpstate between linux and android, but 1.93.0 now allows #[cfg()] attributes in asm, so eventually it would be nice to clean that code up. It's super low priority because it doesn't actually affect anything, but changing to a new MSRV does.
Both the linux/android x86 and x86_64 asm blocks are implemented in a macro to allow using a different offset for fpstate between linux and android, but 1.93.0 now allows
#[cfg()]attributes in asm, so eventually it would be nice to clean that code up. It's super low priority because it doesn't actually affect anything, but changing to a new MSRV does.