Description
I am on neo forge 1.21.1. Whenever I make 2 contraptions, the first one loads in correctly, but the second will always snap to the whatever first contraption I made and display there. All the hit boxes are correct, like an invisible box. After they place down, they reappear normally.
In the screen shot, I have 2 pistons moving at 1 rpm to show how they will teleport to one of the pistons. Other screen shot is them placed down as blocks and rendering normally.
Tested with Create only. Fixed with /flywheel backend flywheel:off
Game Log
https://mclo.gs/sxjXcSj
Debug Information
Client Info
Create:
Mod Version: 6.0.9
Mod Git Commit: e2de2b9a02406ec33ff6d8851ed6f0b56240b6ec
Ponder Version: 1.0.81+mc1.21.1
NeoForge Version: 21.1.219
Minecraft Version: 1.21.1
Graphics:
Flywheel Version: 1.0.6
Flywheel Backend: flywheel:off
OpenGL Renderer: D3D12 (Qualcomm(R) Adreno(TM) X1-45 GPU)
OpenGL Version: 4.6 (Core Profile) Mesa 26.1.0-devel (git-219807d38d)
Graphics Mode: fast
PojavLauncher Detected: false
System Information:
Operating System: Windows 11 (amd64) version 10.0
Java Version: 21.0.6, Azul Systems, Inc.
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2048M
Memory: 457731056 bytes (436 MiB) / 965738496 bytes (921 MiB) up to 2147483648 bytes (2048 MiB)
Total Memory: 520364632 bytes (496 MiB) / 965738496 bytes (921 MiB)
CPU: Snapdragon(R) X Plus - X1P42100 - Qualcomm(R) Oryon(TM) CPU @ 2.98 GHz; 8 cores / 8 threads on 1 socket(s)
Graphics cards: none
Other Mods:
Server Info
Create:
Mod Version: 6.0.9
Mod Git Commit: e2de2b9a02406ec33ff6d8851ed6f0b56240b6ec
Ponder Version: 1.0.81+mc1.21.1
NeoForge Version: 21.1.219
Minecraft Version: 1.21.1
System Information:
Operating System: Windows 11 (amd64) version 10.0
Java Version: 21.0.6, Azul Systems, Inc.
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2048M
Memory: 457731056 bytes (436 MiB) / 965738496 bytes (921 MiB) up to 2147483648 bytes (2048 MiB)
Total Memory: 520364632 bytes (496 MiB) / 965738496 bytes (921 MiB)
CPU: Snapdragon(R) X Plus - X1P42100 - Qualcomm(R) Oryon(TM) CPU @ 2.98 GHz; 8 cores / 8 threads on 1 socket(s)
Graphics cards: none
Other Mods:
Description
I am on neo forge 1.21.1. Whenever I make 2 contraptions, the first one loads in correctly, but the second will always snap to the whatever first contraption I made and display there. All the hit boxes are correct, like an invisible box. After they place down, they reappear normally.
In the screen shot, I have 2 pistons moving at 1 rpm to show how they will teleport to one of the pistons. Other screen shot is them placed down as blocks and rendering normally.
Tested with Create only. Fixed with /flywheel backend flywheel:off
Game Log
https://mclo.gs/sxjXcSj
Debug Information
Client Info
Server Info