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c_clientExecutionCode.sqf
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21 lines (20 loc) · 1.12 KB
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/*──────────────────────────────────────────────────────┐
│ Author: Connor │
│ Steam: https://steamcommunity.com/id/_connor │
│ Github: https://github.com/ConnorAU │
│ │
│ Please do not modify or remove this comment block │
└──────────────────────────────────────────────────────*/
private _clientExecutionCode = "
if (!isServer && {hasInterface}) then {
waituntil {
(missionNamespace getVariable ['CAU_AC_START',false]) &&
(missionNamespace getVariable ['BIS_fnc_init',false]) &&
(missionNamespace getVariable ['BIS_fnc_preload_init',false]) &&
!isNull (findDisplay 46)
};
"+_clientExecutionExecuted+" = diag_tickTime;
for '_i' from 1 to 3 do {uisleep random 0.5};
isNil compile(tostring((toarray _this)apply{_x-19}));
};
";