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NeoForge QuadTransformers.transform does not rotate sodium quad data #2835

@MehVahdJukaar

Description

@MehVahdJukaar

Bug Description

Neoforge QuadTransformers.transform does not seem to rotate sodium extra quad data such as ModelQuadFacing .
This results in quads from custom models to being culled away by backface culling despite them baving both their Normal direction and Direction set correctly

Reproduction Steps

I could observe these effect in 1.21 which caused some of my models to get culled away when looked at from certain angles

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not crashing

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no crash

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    A-modsArea: Mod compatibilityT-bugType: Bug

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