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Version update 8.55.1
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.build/changelog.json

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{
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"fromTag": "8.54.3",
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"fromTag": "8.55.0",
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"changelog": {
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"8.55.1": [
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{
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"pr": "18082",
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"title": "WebGPU: Fix dual source blending detection",
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"description": "Also add a `IsSupported` method to volumetric lighting.",
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"author": {
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"name": "Popov72",
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"url": "https://github.com/Popov72"
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},
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"files": [
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"packages/dev/core/src/Engines/webgpuEngine.ts",
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"packages/dev/core/src/FrameGraph/Tasks/PostProcesses/volumetricLightingTask.ts"
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],
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"tags": [
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"bug",
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"WebGPU"
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]
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},
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{
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"pr": "18080",
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"title": "WebGPU: Fix wrong selected meshes in the selection outline layer",
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"description": "This is a follow up to #16842, which was still bugged.",
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"author": {
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"name": "Popov72",
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"url": "https://github.com/Popov72"
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},
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"files": [
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"packages/dev/core/src/Layers/thinSelectionOutlineLayer.ts",
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"packages/dev/core/src/Meshes/instancedMesh.ts",
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"packages/dev/core/src/Meshes/mesh.ts",
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"packages/tools/tests/test/visualization/ReferenceImages/Selection-outline-layer-with-instances.png",
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"packages/tools/tests/test/visualization/config.json"
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],
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"tags": [
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"bug",
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"WebGPU"
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]
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},
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{
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"pr": "18077",
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"title": "Removing auto movement of camera because of framing",
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"description": "Removes the camera movement to a neutral position after rotating it.",
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"author": {
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"name": "VicenteCartas",
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"url": "https://github.com/VicenteCartas"
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},
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"files": [
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"packages/tools/nodeParticleEditor/src/components/preview/previewManager.ts"
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],
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"tags": [
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"npe"
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]
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},
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{
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"pr": "18081",
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"title": "Clustered lights: Limit batch size for mobile devices",
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"description": "Adjust the batch size based on device type, limiting to 8 for mobile devices.",
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"author": {
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"name": "Popov72",
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"url": "https://github.com/Popov72"
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},
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"files": [
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"packages/dev/core/src/Lights/Clustered/clusteredLightContainer.ts"
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],
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"tags": [
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"bug",
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"rendering engine"
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]
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}
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],
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"8.55.0": [
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{
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"pr": "18078",

.build/release-notes.md

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### Core
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- Fix source mesh for cloned GaussianSplattingMaterial - [_Bug Fix_] by [CedricGuillemet](https://github.com/CedricGuillemet) ([#18075](https://github.com/BabylonJS/Babylon.js/pull/18075))
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- GS fixes - by [CedricGuillemet](https://github.com/CedricGuillemet) ([#18054](https://github.com/BabylonJS/Babylon.js/pull/18054))
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- Selection outline layer: Fix texture type based on capabilities - [_Bug Fix_] by [Popov72](https://github.com/Popov72) ([#18067](https://github.com/BabylonJS/Babylon.js/pull/18067))
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- WebGPU: Fix volumetric lighting in WebGPU not working on iPhones - [_Bug Fix_] by [Popov72](https://github.com/Popov72) ([#18071](https://github.com/BabylonJS/Babylon.js/pull/18071))
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- Extrude Node V1 - [_New Feature_] by [PirateJC](https://github.com/PirateJC) ([#18061](https://github.com/BabylonJS/Babylon.js/pull/18061))
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- Integrate WebRequest with Web Audio Engine v2 - by [RaananW](https://github.com/RaananW) ([#18003](https://github.com/BabylonJS/Babylon.js/pull/18003))
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- WebGPU: Fix dual source blending detection - [_Bug Fix_] by [Popov72](https://github.com/Popov72) ([#18082](https://github.com/BabylonJS/Babylon.js/pull/18082))
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- WebGPU: Fix wrong selected meshes in the selection outline layer - [_Bug Fix_] by [Popov72](https://github.com/Popov72) ([#18080](https://github.com/BabylonJS/Babylon.js/pull/18080))
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- Clustered lights: Limit batch size for mobile devices - [_Bug Fix_] by [Popov72](https://github.com/Popov72) ([#18081](https://github.com/BabylonJS/Babylon.js/pull/18081))
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### Inspector
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### Node Particle Editor
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- ColorPicker bug fixes (fix alpha / hex , add dropdown functionality) - [_Bug Fix_] by [georginahalpern](https://github.com/georginahalpern) ([#18074](https://github.com/BabylonJS/Babylon.js/pull/18074))
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### Node Geometry Editor
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- Extrude Node V1 - [_New Feature_] by [PirateJC](https://github.com/PirateJC) ([#18061](https://github.com/BabylonJS/Babylon.js/pull/18061))
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### Serializers
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- Improve JSDoc documentation in 3MF serializer - by [github-actions[bot]](https://github.com/apps/github-actions) ([#18073](https://github.com/BabylonJS/Babylon.js/pull/18073))
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- Removing auto movement of camera because of framing - by [VicenteCartas](https://github.com/VicenteCartas) ([#18077](https://github.com/BabylonJS/Babylon.js/pull/18077))

CHANGELOG.md

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# Changelog
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## 8.55.1
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### Core
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- WebGPU: Fix dual source blending detection - [_Bug Fix_] by [Popov72](https://github.com/Popov72) ([#18082](https://github.com/BabylonJS/Babylon.js/pull/18082))
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- WebGPU: Fix wrong selected meshes in the selection outline layer - [_Bug Fix_] by [Popov72](https://github.com/Popov72) ([#18080](https://github.com/BabylonJS/Babylon.js/pull/18080))
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- Clustered lights: Limit batch size for mobile devices - [_Bug Fix_] by [Popov72](https://github.com/Popov72) ([#18081](https://github.com/BabylonJS/Babylon.js/pull/18081))
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### Node Particle Editor
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- Removing auto movement of camera because of framing - by [VicenteCartas](https://github.com/VicenteCartas) ([#18077](https://github.com/BabylonJS/Babylon.js/pull/18077))
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## 8.55.0
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### Core

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