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Babylon.js Platform
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Version update 8.55.4
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.build/changelog.json

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.build/release-notes.md

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### Addons
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- Atmosphere updates - by [kircher1](https://github.com/kircher1) ([#18119](https://github.com/BabylonJS/Babylon.js/pull/18119))
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### Core
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- Occlusion Query: allow queries to be performed for a specific render pass - by [Popov72](https://github.com/Popov72) ([#18106](https://github.com/BabylonJS/Babylon.js/pull/18106))
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- ImageProcessingMixin: correctly invoke decorator factory - by [kzhsw](https://github.com/kzhsw) ([#18126](https://github.com/BabylonJS/Babylon.js/pull/18126))
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- Texture: Fix parsing serialized base64 images - [_Bug Fix_] by [Popov72](https://github.com/Popov72) ([#18121](https://github.com/BabylonJS/Babylon.js/pull/18121))
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- Inspector v2: Texture preview layer selector - by [ryantrem](https://github.com/ryantrem) ([#18100](https://github.com/BabylonJS/Babylon.js/pull/18100))
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### Inspector
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- Feat/inspector add alphaCutOff - by [Jeggery](https://github.com/Jeggery) ([#18104](https://github.com/BabylonJS/Babylon.js/pull/18104))
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- Inspector v2: Clustered lights - by [ryantrem](https://github.com/ryantrem) ([#18124](https://github.com/BabylonJS/Babylon.js/pull/18124))
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- Optimize the code - by [Jeggery](https://github.com/Jeggery) ([#18120](https://github.com/BabylonJS/Babylon.js/pull/18120))
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- Inspector v2: Texture preview layer selector - by [ryantrem](https://github.com/ryantrem) ([#18100](https://github.com/BabylonJS/Babylon.js/pull/18100))
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- Update Havok - by [sebavan](https://github.com/sebavan) ([#18113](https://github.com/BabylonJS/Babylon.js/pull/18113))
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### Loaders
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- glTF loading: Fix loading base64 data uri - [_Bug Fix_] by [Popov72](https://github.com/Popov72) ([#18102](https://github.com/BabylonJS/Babylon.js/pull/18102))
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### Post Processes
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- Edge Detection post-process: Fix crash in WebGPU - [_Bug Fix_] by [Popov72](https://github.com/Popov72) ([#18109](https://github.com/BabylonJS/Babylon.js/pull/18109))
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- Simplify glTF texture naming logic by extracting duplicate conditional - by [github-actions[bot]](https://github.com/apps/github-actions) ([#18117](https://github.com/BabylonJS/Babylon.js/pull/18117))

CHANGELOG.md

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# Changelog
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## 8.55.4
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### Addons
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- Atmosphere updates - by [kircher1](https://github.com/kircher1) ([#18119](https://github.com/BabylonJS/Babylon.js/pull/18119))
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### Core
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- ImageProcessingMixin: correctly invoke decorator factory - by [kzhsw](https://github.com/kzhsw) ([#18126](https://github.com/BabylonJS/Babylon.js/pull/18126))
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- Texture: Fix parsing serialized base64 images - [_Bug Fix_] by [Popov72](https://github.com/Popov72) ([#18121](https://github.com/BabylonJS/Babylon.js/pull/18121))
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- Inspector v2: Texture preview layer selector - by [ryantrem](https://github.com/ryantrem) ([#18100](https://github.com/BabylonJS/Babylon.js/pull/18100))
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### Inspector
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- Inspector v2: Clustered lights - by [ryantrem](https://github.com/ryantrem) ([#18124](https://github.com/BabylonJS/Babylon.js/pull/18124))
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- Optimize the code - by [Jeggery](https://github.com/Jeggery) ([#18120](https://github.com/BabylonJS/Babylon.js/pull/18120))
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- Inspector v2: Texture preview layer selector - by [ryantrem](https://github.com/ryantrem) ([#18100](https://github.com/BabylonJS/Babylon.js/pull/18100))
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- Update Havok - by [sebavan](https://github.com/sebavan) ([#18113](https://github.com/BabylonJS/Babylon.js/pull/18113))
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### Loaders
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- Simplify glTF texture naming logic by extracting duplicate conditional - by [github-actions[bot]](https://github.com/apps/github-actions) ([#18117](https://github.com/BabylonJS/Babylon.js/pull/18117))
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## 8.55.3
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### Core

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