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Adding IAPHUB as an option for dotnet cross platform In-App Purchasing and Receipt Validation |
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https://github.com/jamesmontemagno/InAppBillingPlugin I'd consider using something like Stripe for a web-based checkout if it's an option for your iOS store (not sure if google play allows it at all) and your business model. |
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Hi all,
I’m looking to start a discussion on the best approach for implementing In-App Purchases (IAP) in Avalonia, as there currently isn't a clear cross-platform solution.
Discussion:
How is the community handling IAP on iOS for production apps?
Are you manually binding StoreKit 2, or relying on wrappers for the deprecated StoreKit 1?
Has anyone successfully integrated the third-party Unity SDKs into a standard .NET project?
Any guidance or examples would be great.
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