I'm trying to build Emulation Station on Mac OSX Yosemite. I was able to compile it by installing the required packages, which created an xcode project. However, when I try to build the xcode project, I receive the following errors:
Use of undeclared identifier "SDL_Keycode"
Use of undeclared identifier "SDL_TEXTINPUT"
Use of undeclared identifier "SDL_TEXTEDITING"
Use of undeclared identifier "SDL_JOYDEVICEADDED"
Use of undeclared identifier "SDL_JOYDEVICEREMOVED"
If I add the sdl2 framework directly to the project using "File>add files to", it clears many of the errors, but I still get the Use of undeclared identifier "SDL_Keycode" error.
Any suggestions as to how to get this to build properly?
EDIT: I compiled after applying the changes made by pasnox and displaced, here:
#478
#473
I'm trying to build Emulation Station on Mac OSX Yosemite. I was able to compile it by installing the required packages, which created an xcode project. However, when I try to build the xcode project, I receive the following errors:
Use of undeclared identifier "SDL_Keycode"Use of undeclared identifier "SDL_TEXTINPUT"Use of undeclared identifier "SDL_TEXTEDITING"Use of undeclared identifier "SDL_JOYDEVICEADDED"Use of undeclared identifier "SDL_JOYDEVICEREMOVED"If I add the sdl2 framework directly to the project using "File>add files to", it clears many of the errors, but I still get the
Use of undeclared identifier "SDL_Keycode"error.Any suggestions as to how to get this to build properly?
EDIT: I compiled after applying the changes made by pasnox and displaced, here:
#478
#473