Skip to content

Connecting to Unity3D (AudioClip) #92

@spassvogel

Description

@spassvogel

Hi, this is not really an Issue, but first off: Thank you very much for making this and making it available under MIT.

I needed to do some sound fingerprinting in my Unity3D project so this was just what I needed. I built a little bridge to convert a Unity3D AudioClip to an AudioSamples object. The code can be found here:

https://github.com/spassvogel/UnitySoundFingerprint/blob/master/Assets/AudioClipBridge.cs

Just posting this here in case someone else is in my situation and needs to use soundfingerprinting together with Unity3D. Again, thanks and keep up the good work.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions