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Connecting to Unity3D (AudioClip) #92
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Hi, this is not really an Issue, but first off: Thank you very much for making this and making it available under MIT.
I needed to do some sound fingerprinting in my Unity3D project so this was just what I needed. I built a little bridge to convert a Unity3D AudioClip to an AudioSamples object. The code can be found here:
https://github.com/spassvogel/UnitySoundFingerprint/blob/master/Assets/AudioClipBridge.cs
Just posting this here in case someone else is in my situation and needs to use soundfingerprinting together with Unity3D. Again, thanks and keep up the good work.
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